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[TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
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KILLAKF
Junior Member
Join Date: May 2009
08-22-2010 , 16:46 Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
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Hey the plugin works great, i have a couple of things to report aswell as a question.
If you want the rockets to work best for instance like speed dodgeball id suggest a turning rate of 0.600 works best and rockets cant be avoided.
The second thing is the harvest map has bits in which rockets do not hit the person like under the roofs of the houses now i know you could go an airblast the person but for general purposes the person wont get hit while hiding under there.
my question is;""neutral rocket" "0" // Does this rocket has no team based targets?" does this mean that if a spawned rocket kills a person it would count as a kill by the person on the other team?
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