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MasterMind420
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Join Date: Nov 2010
Old 04-30-2016 , 16:29   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #219

Quote:
Originally Posted by Krufftys Killers View Post
L 04/30/2016 - 136:55: SourceMod error session started
L 04/30/2016 - 136:55: Info (map "l4d2_tank_arena") (file "errors_20160430.log")
L 04/30/2016 - 136:55: [SM] Native "PrintToChat" reported: Client 2 is not in game
L 04/30/2016 - 136:55: [SM] Displaying call stack trace for plugin "l4d_multiple_equipment.smx":
L 04/30/2016 - 136:55: [SM] [0] Line 124, /home/forums/content/files/9/7/2/5/7/154075.attach::ME_Notify_Client()
L 04/30/2016 - 13:56:23: Error log file session closed.
thanks for the report...i'll probably just push the new update tonight, i changed the notify system a bit and i'll probly add an extra check, if it happens again after you update let me know...the new equipment viewing system won't be included because of a ton of problems i'm having with settransmit, i'm having a hell of a time singling out the clients with it, and i've almost exhausted every option, what i need is someone with more experience with sdkhooks and settransmit...the original system was setup to work with it but never got the clients right, even though looking at the code, it should...it always gets all clients regardless of the 20 different methods i've tried...i'm starting to think with L4D2 settransmit may not work as fully intended, or its because of the item creation system...

Last edited by MasterMind420; 04-30-2016 at 16:33.
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