Thread: GunGame AMXX
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Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 12-11-2006 , 15:14   Re: GunGame AMXX
Reply With Quote #2

Quote:
[ls]
CANCEL = C4|\|c31
CLOSE = C10$3
FRIENDLYFIRE_ON = %%gF|2!3|\||)1y F!|23 !$ ON!!!%%3 W4+ch J00|2 |=!|23!
GUNGAME = Gu|\|G4m3
KNIVES_ONLY = KNIVES ONLY n00b
LEADING_ON_LEVEL = %%|\|%$%%3 !$ 134|)!|\|g 0|\| 13\/31 %%g%!%%3 :: %%g%$%%3
LEVEL = L3\/31
LEVEL_DISPLAY = J00 4|23 0|\| 13\/31 %%|\|%!%%3 :: %%|\|%$%%3
LEVEL_MESSAGE_LINE1 = J00 4|23 0|\| 13\/31 %! (%$)
LEVEL_MESSAGE_LINE2 = J00 h4\/3 m4|)3 %!/%! 0|= J00|2 |23qu!|23|) k!11$
LEVEL_MESSAGE_LINE3A = J00 4|23 !|\| +h3 134|)
LEVEL_MESSAGE_LINE3B = J00 4|23 +!3|) |=0|2 |=!|2$+ p14c3
LEVEL_MESSAGE_LINE3C = J00 4|23 %! 13\/31$ |33h!|\||) +h3 134|)3|2
LEVEL_MESSAGE_LINE4 = J00 h4\/3 w0|\| %! +!m3$
LEVEL_MESSAGE_LINE5A = Cu|2|23|\|+ 134|)3|2$: %$
LEVEL_MESSAGE_LINE5B = Cu|2|23|\|+ 134|)3|2: %$
LEVEL_MESSAGE_LINE6 = L34|)3|2 13\/31: %! (%$)
LEVELS_BEHIND_LEADER = J00 4|23 |\|0w %%g%!%%3 13\/31$ |33h!|\||) +h3 134|)3|2
NEXT = N3x+
NONE = |\|0|\|3
NO_WIN_LOGGING = Th!$ $3|2\/3|2 h4$ w!|\| 10gg!|\|g |)!$4|313|)
NOW_ON_LEVEL = J00 4|23 |\|0w 0|\| 13\/31
PLAYER_RESET = %%|\|%$%%3 |23$3+ h!m$31|= |34ck +0 13\/31 %%g1%%3
PLAYER_WON = %%|\|%$%%3 w0|\|!
PRESS_KEY_TO_CONTINUE = P|23$$ 4|\|y |\|um|33|2 k3y +0 c0|\|+!|\|u3
PREVIOUS = P|23\/!0u$
PROGRESS_DISPLAY = J00 |\|33|) %%|\|%!%%3 k!11$ +0 4|)\/4|\|c3. Sc0|23: %%|\|%! / %!%%3
PRUNING = P|2u|\|!|\|g %$: %! 3|\|+|2!3$ |23m0\/3|)
REQUIRED_KILLS = R3qu!|23|) k!11$, %!/%!
RESET_QUERY = A|23 J00 SURE +h4+ J00 w4|\|+^|\|+0 |23$3+ J00|2$31|= |34ck +0 13\/31 1?
RULES = Ru13$
RULES_CONSOLE_LINE1 = %!) J00 mu$+ g3+ 4 k!11 w!+h J00|2 cu|2|23|\|+ w34p0|\| +0 13\/31 up.
RULES_CONSOLE_LINE2 = %!) I|= J00 g3+ 4 k!11 w!+h 4 w34p0|\| 0u+ 0|= 0|2|)3|2, !+ |)03$ |\|0+ c0u|\|+ 4|\||) J00 |23m4!|\| 0|\| J00|2 cu|2|23|\|+ 13\/31.
RULES_CONSOLE_LINE3 = %!) J00 c4|\| g4!|\| 13\/31$ |3y PLANTING 4|\||) DEFUSING.
RULES_CONSOLE_LINE4 = %!) I|= J00 c0mm!+ $u!c!|)3, J00 w!11 10$3 4 13\/31.
RULES_CONSOLE_LINE5 = %!) F|2!3|\||)1y F!|23 !$ +u|2|\|3|) ON wh3|\| $0m30|\|3 |234ch3$ GRENADE 13\/31.
RULES_CONSOLE_LINE6A = %!) J00 CAN g4!|\| m0|23 +h4|\| 0|\|3 13\/31 p3|2 |20u|\||).
RULES_CONSOLE_LINE6B = %!) J00 c4|\| 0|\|1y g4!|\| 0|\|3 13\/31 p3|2 |20u|\||).
RULES_CONSOLE_LINE6C = %!) J00 c4|\| g4!|\| up +0 %! 13\/31$ p3|2 |20u|\||).
RULES_CONSOLE_LINE7 = %!) Th3|23 !$ 4 g|24c3 p3|2!0|) 4+ +h3 3|\||) 0|= 34ch |20u|\||) +0 4110w p14y3|2$ +0 $w!+ch +34m$.
RULES_CONSOLE_LINE8 = %!) B3c4u$3 K|\|!|=3 P|20 !$ 3|\|4|313|), J00 c4|\| $+341 4 13\/31 |=|20m 4|\| 0pp0|\|3|\|+ |3y k|\|!|=!|\|g +h3m.
RULES_CONSOLE_LINE9 = %!) B3c4u$3 Tu|2|30 M0|)3 !$ 3|\|4|313|), J00 w!11 |23c3!\/3 J00|2 |\|3x+ w34p0|\| !mm3|)!4+31y wh3|\| J00 13\/31 up.
RULES_CONSOLE_LINE10 = %!) B3c4u$3 D34+hm4+ch M0|)3 !$ 3|\|4|313|), J00 w!11 |23$p4w|\| !|\||=!|\|!+31y.
RULES_CONSOLE_LINE11 = S4y !13\/31 +0 $33 J00|2 cu|2|23|\|+ 13\/31 4|\||) wh0 !$ w!|\||\|!|\|g.
RULES_CONSOLE_LINE12 = S4y !w34p0|\|$ +0 $33 +h3 w34p0|\| 0|2|)3|2.
RULES_CONSOLE_LINE13 = S4y !$c0|23 +0 $33 411 p14y3|2 cu|2|23|\|+ $c0|23$.
RULES_CONSOLE_LINE14 = S4y !+0p10 +0 $33 +h3 +0p 10 w!|\||\|3|2$ 0|\| +h3 $3|2\/3|2.
RULES_CONSOLE_LINE15 = S4y !|23$+4|2+ +0 |23$3+ J00 +0 13\/31 1.
RULES_MESSAGE_LINE1 = G4m3 |2u13$ 4|\||) 411 $4y c0mm4|\||)$ 4|23 |\|0w 1!$+3|) !|\| J00|2 c0|\|$013
RULES_MESSAGE_LINE2 = S0m3 u$3|=u1 $4y c0mm4|\||)$:
RULES_MESSAGE_LINE3 :
S4y !+0p10 +0 $33 +h3 +0p 10 p14y3|2$ 0|\| +h!$ $3|2\/3|2^|\|
S4y !13\/31 +0 $33 J00|2 cu|2|23|\|+ 13\/31 4|\||) wh0 !$ w!|\||\|!|\|g^|\|
S4y !w34p0|\|$ +0 $33 +h3 w34p0|\| 0|2|)3|2^|\|
S4y !$c0|23 +0 $33 p14y3|2 $c0|23$
:
SCORES = Sc0|23$
SLOW_DOWN = S10w |)0w|\|! Th!$ !$ $+!11 +h3 w4|2mup |20u|\||)!
SPAWNPROTECTED_KILL = J00|2 k!11 |)!|) |\|0+ c0u|\|+ |33c4u$3 %%|\|%$%%3 $p4w|\|3|) !|\| +h3 14$+ %%g%!%%3 $3c0|\||)$
STILL_LEVEL_ONE = J00 4|23|\|'+ 3\/3|\| p4$+ 13\/31 1 y3+!
STOLE_LEVEL = %%|\|%$%%3 $+013 4 13\/31 |=|20m %%g%$%%3
SUICIDE_LEVEL_DOWN = %%|\|%$%%3 10$+ 4 13\/31 |=0|2 $u!c!|)3
TIED_LEADER = %%|\|%$%%3 h4$ +!3|) +h3 134|)3|2!
TK_LEVEL_DOWN = %%|\|%$%%3 w3|\|+ |34ck |)0w|\| +0 13\/31 %%g%!%%3 |=0|2 +34m k!11!|\|g
TK_SCORE_DOWN = %%|\|%$%%3 10$+ %%g%!%%3 p0!|\|+$ |=0|2 +34m k!11!|\|g
TOP_10 = T0p 10
TRIPLE_LEVELED = %%|\|%$%%3 +|2!p13 13\/313|)!!!
WARMUP_ROUND = W4|2mup |20u|\||)
WARMUP_ROUND_OVER = W4|2mup R0u|\||) O\/3|2!
WARMUP_ROUND_DISPLAY = W4|2mup R0u|\||): %! $3c0|\||)$ 13|=+
WEAPONS = W34p0|\|$
WELCOME_MESSAGE_LINE1 = Th!$ $3|2\/3|2 !$ |2u|\||\|!|\|g Gu|\|G4m3 %$ |3y A\/414|\|ch3
WELCOME_MESSAGE_LINE2 = K|\|!|=3 P|20 !$ \|2ENABLED!\w
WELCOME_MESSAGE_LINE3 = Tu|2|30 M0|)3 !$ \|2ENABLED!\w
WELCOME_MESSAGE_LINE4 = D34+hm4+ch M0|)3 !$ \|2ENABLED!\w
WELCOME_MESSAGE_LINE5 :
Typ3 !|2u13$ |=0|2 !|\|$+|2uc+!0|\|$ 0|\| h0w +0 p14y 4|\||) 4 1!$+ 0|= c0mm4|\||)$^|\|
Typ3 !13\/31 +0 g3+ J00|2 13\/31 !|\||=0 4|\||) wh0 !$ 134|)!|\|g^|\|
Typ3 !$c0|23 +0 g3+ 4 1!$+ 0|= 411 p14y3|2$ $c0|23$ 4|\||) w!|\||\|!|\|g$ !|\| J00|2 c0|\|$013^|\|
:
WINS = w!|\|$
YES = Y3$
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