Quote:
Originally Posted by friagram
On inventory application add in the bit for ef_nodraw to effects then. I think its like m_ieffects or something, then just remove the bit when you are done.
Then mark edict as changed, you only need to change/update the effects offset.
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How do I specify which clients to apply this to? I want a given entity to be visible to certain players, and invisible to others. And how do I update the "effects offset?"
Half the time, whenever you suggest something, I spend an hour on Google trying to decode what you meant. :\