PHP Code:
#include <sourcemod>
public void OnPluginStart()
{
HookEvent("player_disconnect", Event_Disconnect);
}
public void Event_Disconnect(Event event, const char[] name, bool dontBroadcast)
{
char sReason[256];
event.GetString("reason", sReason, sizeof(sReason));
if (StrContains(sReason, "VAC") != -1)
{
//action
}
}
This makes more sense.