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Multiple TraceHull
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ConorCC
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Join Date: Feb 2014
01-11-2021 , 13:10 Re: Multiple TraceHull
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The solution working with traceline cause you can set the ignored ent with the last targeted ent and the new startpoint with the last endpoint.
In this case if I set the ignored ent to the last targeted ent nothing will change except that one will be ignored. But if you have at least 3 players in the range you won't be able to detect the 3rd one cause you only can ignore one ent.
That's why I think it doesn't work here.
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