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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 09-06-2018 , 18:54   Re: Blocking ALL sound from a player
Reply With Quote #7

Quote:
Originally Posted by mug1wara View Post
Sounds are client sided.

You can block the client’s sound when firing a weapon, but others would still hear it.

Although I’m not entirely sure if you could force the players to run with no sound. Worth a try.

Edit:

(Anyone, correct me if I’m wrong)
It's the opposite.

You can block almost everysound including footsteps for other players.

You cant block most of your own sounds as the game client plays them as part of prediction.
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