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TF2: AddTime
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bl4nk
SourceMod Developer
Join Date: Jul 2007
05-18-2008 , 14:37 Re: TF2: AddTime
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Here's a new version where I changed a few minor things that might affect how the plugin works. I tried it on well, goldrush, and 2fort (each have a different way of handling time), and the only problem I came across was that on well the time could not exceed 10 minutes. I guess I could make it so it would change that as well, but it doesn't seem like too much of a problem anyways.
If you don't find any problems with it, I'll update my original post with this version.
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