Thread: TF2: AddTime
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 05-18-2008 , 14:37   Re: TF2: AddTime
Reply With Quote #21

Here's a new version where I changed a few minor things that might affect how the plugin works. I tried it on well, goldrush, and 2fort (each have a different way of handling time), and the only problem I came across was that on well the time could not exceed 10 minutes. I guess I could make it so it would change that as well, but it doesn't seem like too much of a problem anyways.

If you don't find any problems with it, I'll update my original post with this version.
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File Type: sp Get Plugin or Get Source (addtime.sp - 1160 views - 2.2 KB)
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