View Single Post
Prajch
Senior Member
Join Date: Dec 2007
Location: anger++
Old 09-14-2010 , 17:51   Re: How do you patch your hl1.dll to increase the precache limit?
Reply With Quote #22

Don't let that encourage you too much until you see significantly more than 512 being precached. In my logs when I was testing my plugin I often saw slightly more than 512 assets being precached (maybe as high as 540 on occasion, don't recall). If you actually cracked that problem though I'd love to see how.

Also about blocking Half-Life precaches to save resources, I never saw any HL models/sounds in my logs but I clearly see some in yours so you could be right.
Prajch is offline