Quote:
Originally Posted by Badkharma
As it is now I can start the server with no errors, showing 6 players, everything runs but after 1 player joins the rest get a server is full or player is not in a joinable game if invited or going through steamgroups. Any help would be appreciated as there are 6 of us that play together, and it would be fun as a group. Thanks in advance!
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- First, I believe this plugin was compiled against Sourcemod 2865 and you post that you're using 2870, so this may be an issue.
- Can you confirm that the plugin loaded properly? In the server console execute "sm plugins list" and check if "bebop.smx" is listed. If there is "Error" before it, you have a loading problem.
- Have you and your friends tried connecting directly via the console?
- Have you set sv_allow_lobby_connect_only 0..?
I have it working fine on my
Linux dedicated setup, with -maxplayers set at 8.
Here's my server.cfg:
Code:
hostname *******
rcon_password ******
sv_steamgroup ******
sv_steamgroup_exclusive 1
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_wait_command 0 //Allow or disallow the wait command on clients
sv_alltalk 1 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_gametypes "versus,survival,coop,realism,teamversus,teamscavang"
sv_lan 0
sv_allow_lobby_connect_only 0
//EXECUTE
exec banned_user.cfg
sv_region 0
// Server Logging
log on
sv_log_onefile 1 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir logs //Folder in the game directory
z_difficulty Normal //this is the difficulty setting