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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-03-2011 , 06:51   Re: Evil Admin: Mirror Damage v1.0.102
Reply With Quote #18

Dont' know have somebody alredy done this or is strontiumdog updating...
But I have manage done this using SDKHooks and with events.
I post here when I get it most ready.

*edit
Evil Admin: Mirror Damage v1.0.2
required [EXTENSION] SDK Hooks

cvar
Quote:
sm_evilmirror_version
- Evil Mirror Damage Version
Admin Command
Quote:
sm_evilmirrordmg <#userid|name> <1|0>
- Admin flag "f" (Slay)
Chat output, depend sm_show_activity
Others [SM] Name: set mirror damage on target 1
Yourself [SM]set mirror damage on target 1
- sm_evilmirrordmg @all = enable to everyone
- sm_evilmirrordmg Crab = enable to player
- sm_evilmirrordmg @all 0 = disable from everyone
- and so on, etc. etc. you know.

"Curse" disable when player disconnect or reconnect.

Positive +
- Victim not die or get hurt by "cursed" attacker
- "Cursed" attacker will get killed by victim with attacker weapon
- "Cursed" attacker will get killed by victim with headshot if attacker last shot was

Negative -
- When "cursed" attacker hurt victims, he not gain damage-info to own console when he die
- Not show in Admin Menu ! Use and add in adminmenu_custom.txt
- Little bugs and errors, when get hurt by object.. I'm not 100% sure. Have not use SDKHooks so much
- I had tested only OB-Cs:s
Attached Files
File Type: sp Get Plugin or Get Source (sm_evilmirror.sp - 745 views - 7.7 KB)

Last edited by Bacardi; 02-03-2011 at 17:24.
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