View Single Post
Unreal1
AlliedModders Donor
Join Date: Dec 2010
Old 01-12-2012 , 22:57   Re: [TF2] Monoculus Spawner
Reply With Quote #103

Quote:
Originally Posted by Powerlord View Post
I noticed that when this plugin is used on koth_viaduct_event, Monoculus spawning doesn't halt the point capture, reset your health when you enter the underworld, or award the special Uber + crits effect if you pass through the underworld.

I don't suppose your guys know how to fix this?
I havent decompiled the map so I'm not sure, but maybe it requires holidays to be enabled. But I haven't heard that a map forces crits, what brush is that?
Unreal1 is offline