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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 05-05-2021 , 13:02   Re: [L4D2] ZSpawn: Zombie Spawn manager (v1.0)[03-May-2021]
Reply With Quote #8

Update to v1.1:
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- Improved zombie spawn performance to decrease lag when spawning high amount of infected at once.
- Prevent plugin errors when trying to use commands via server console.
- Modified ConVar description and fixed some gramatical errors, ConVars are not affected, is not needed to update the cfg.
- Fixed bug in "sm_zspawn" command which found witches or common infected as obstacles to spawn zombies.
- "sm_zspawn" and "sm_zauto" now accept as an optional argument the amount of zombies to spawn (max 16), if not specified, both commands will spawn 1 zombie.
- Admin commands now return messages via "ReplyToCommand()" instead of "PrintToChat()".
- Addmin commmands return a message if a spawn was succeful.
Attached Files
File Type: smx l4d_zspawn.smx (19.0 KB, 461 views)
File Type: sp Get Plugin or Get Source (l4d_zspawn.sp - 448 views - 46.6 KB)
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