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moekai
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Join Date: Jul 2019
Old 07-25-2019 , 11:43   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #62

Quote:
Originally Posted by ricksfishin View Post
Fixed warnings.
Fixed some spelling.
Added CheatCommand(thetank, "z_spawn_old", "witch");
istank=true;

Added new Handle:l4d_tank_throw_witch ;

On occassion when tank throws self,witch will be thrown also.
Health of xtra tank thrown by tank, "l4d_tank_throw_tankhealth", "1000.0"
Tested on L4D2.
Don't have l4d1 to test.
I got these errors

L 07/25/2019 - 006:41: [SM] Exception reported: Client 10 is not connected
L 07/25/2019 - 006:41: [SM] Blaming: l4d_tankhelper.smx
L 07/25/2019 - 006:41: [SM] Call stack trace:
L 07/25/2019 - 006:41: [SM] [0] GetUserFlagBits
L 07/25/2019 - 006:41: [SM] [1] Line 279, C:\Users\Rick's\Desktop\Desktop sourcemod\sourcemod\scripting\l4d_tankhelper. sp::CheatCommand
L 07/25/2019 - 006:41: [SM] [2] Line 230, C:\Users\Rick's\Desktop\Desktop sourcemod\sourcemod\scripting\l4d_tankhelper. sp::CreateSI
L 07/25/2019 - 006:41: [SM] [3] Line 151, C:\Users\Rick's\Desktop\Desktop sourcemod\sourcemod\scripting\l4d_tankhelper. sp::TraceRock
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