Thread: Dispenser
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yagami
Senior Member
Join Date: Jan 2021
Old 07-29-2022 , 07:26   Dispenser
Reply With Quote #1

How do I create a cvar where the vip player can place two dispensers?

PHP Code:
public xBuyDispenser(id)
{
    if(!
is_user_alive(id))
        return 
PLUGIN_CONTINUE

    
if(!(pev(idpev_flags) & FL_ONGROUND))
    {
        
client_print_color(idprint_team_default"%s ^3Tente ficar em um chão ^1PLANO ^3para poder comprar um ^4Dispenser^3."PREFIX_CHAT)
        
client_cmd(id"spk %s"g_DispSndFail)

        return 
PLUGIN_HANDLED
    
}

    if(
g_DispPlayerCount[id] >= get_pcvar_num(g_Cvar[CVAR_LIMIT_PER_PLAYER]))
    {
        
client_print_color(idprint_team_default"%s ^3Você já atingiu o limite de ^4Dispenser ^3."PREFIX_CHAT)
        
client_cmd(id"spk %s"g_DispSndFail)

        return 
PLUGIN_HANDLED
    
}

    
/*if((xLimitGlobal[0] >= get_pcvar_num(g_Cvar[CVAR_LIMIT_GLOBAL]) && get_user_team(id) == 1) || (xLimitGlobal[1] >= get_pcvar_num(g_Cvar[CVAR_LIMIT_GLOBAL]) && get_user_team(id) == 2))
    {
        client_print_color(id, print_team_default, "%s ^3Sua equipe atingiu o limite de ^4Dispenser^3.", PREFIX_CHAT)
        client_cmd(id, "spk %s", g_DispSndFail)

        return PLUGIN_HANDLED
    }*/

    
static iMoneyiMoney cs_get_user_money(id)
    static 
iPriceDispiPriceDisp get_pcvar_num(g_Cvar[CVAR_LVL1_PRICE])

    if(
iMoney iPriceDisp)
    {
        
client_print_color(idprint_team_default"%s ^3Você não possui dinheiro suficiente! ^4$: %s^3."PREFIX_CHATxAddPoint(iPriceDisp))
        
client_cmd(id"spk %s"g_DispSndFail)

        return 
PLUGIN_HANDLED
    
}

    if(
g_PlayerMovingDisp[id])
    {
        
client_print_color(idprint_team_default"%s ^3Você já está com um ^4Dispenser ^3ativado, coloque-o para comprar mais."PREFIX_CHAT)
        
client_cmd(id"spk %s"g_DispSndFail)

        return 
PLUGIN_HANDLED
    
}
    else
    {
        if(
get_pcvar_num(g_Cvar[CVAR_INSTANT_PLANT]))
        {
            static 
Float:fOrigin[3]
            
get_origin_from_dist_player(id100.0fOrigin)

            if(
xCreateDispanser(fOriginid))
            {
                
client_print_color(idprint_team_default"%s ^4Dispenser ^3plantado!"PREFIX_CHAT)
                
cs_set_user_money(idiMoney iPriceDisp)
            }
            else
            {
                
client_cmd(id"spk %s"g_DispSndFail)
            }
        }
        else
        {
            
CreateDispMoveEffect(id)
            
cs_set_user_money(idiMoney iPriceDisp)
        }
    }

    return 
PLUGIN_HANDLED
}

public 
xDestroyDispenser(id)
{
    if(!
g_DispPlayerCount[id])
    {
        
client_print_color(idprint_team_default"%s ^3Você não possui nenhum ^4Dispenser ^3para ser destruído."PREFIX_CHAT)
        
client_cmd(id"spk %s"g_DispSndFail)

        return 
PLUGIN_HANDLED
    
}

    static 
entent FM_NULLENT

    
while((ent find_ent_by_class(entdispenser_classname)))
    {
        if(
pev(entDISPENSER_OWNER) != id
            continue

        if(
pev_valid(ent)) 
        {
            static 
iLevelxGiveMoney
            iLevel 
pev(entDISPENSER_LEVEL)

            
xGiveMoney 0

            
switch(iLevel)
            {
                case 
1: { xGiveMoney = (get_pcvar_num(g_Cvar[CVAR_LVL1_PRICE])) / 2; }
                case 
2: { xGiveMoney = (get_pcvar_num(g_Cvar[CVAR_LVL2_PRICE])) / 2; }
                case 
3: { xGiveMoney = (get_pcvar_num(g_Cvar[CVAR_LVL3_PRICE])) / 2; }
                case 
4: { xGiveMoney = (get_pcvar_num(g_Cvar[CVAR_LVL4_PRICE])) / 2; }
            }

            
g_DispPlayerCount[id] --
            
//xLimitTeamAtt(id)

            
cs_set_user_money(idcs_get_user_money(id) + xGiveMoney)
            
client_print_color(idprint_team_default"%s ^3Você obteve: ^4$: %s ^3de dinheiro por destruír seu ^4Dispenser ^3Lvl: ^4%d^3."PREFIX_CHAT,
            
xAddPoint(xGiveMoney), iLevel)
            
xRemoveEntFix(ent)
        }
    }

    return 
PLUGIN_HANDLED

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