View Single Post
ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Old 06-27-2012 , 18:20   Re: [TF2] Allcrits v1.0 6/27/12
Reply With Quote #2

https://forums.alliedmods.net/showthread.php?p=609343

Just a suggestion since this has already been made, add some more functionality or features.
Maybe add a cvar to enable TFCond_CritOnKill so that the weapons players are holding have crit effects.

Last edited by ReFlexPoison; 06-27-2012 at 18:23.
ReFlexPoison is offline