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FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 02-01-2022 , 17:01   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #7

Quote:
Originally Posted by Naydef View Post
These messages were generated by automated tool + manual config checking where necessary.

The reason why the tool says that freak_fortress_2\nrcv3\lastman.mp3 file is not in the download table is because any sound which is not in the table will not be downloaded by players on connect.
So expect players to crash because of these missing sounds (Source Engine often leaks memory when trying to play missing sound).
This applies to freak_fortress_2\nrcv3\nrcv3_newintro1.mp3 sound, too.
Also you didn't properly fix the bgm sounds with same key name issue
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time1"	"170"
	}
It should be
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path2"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time2"	"170"
	}
Also one more issue I see is sound freak_fortress_2\nrcv3\nrcv3_intromusic.mp3 used in ability8 is also not in the download table.

I've attached the config with the fixes I see necessary.

Edit: Same for newdococpublic
Oh, thank you!
It’s been a while since I’ve made a boss without having someone else check over it first.
I will include the updated CFG in the attachments.
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.
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