Quote:
Originally Posted by Tonblader
Can add "z_spawn" command with specific "origin" and "angles" values ?
Example: ("v" it means vector)
sm_zspawnv tank 100 -1000 50 -10 90 0
sm_zspawnv witch 1000 100 5 -15 75 0
sm_zspawnv common 100 -100 -25 40 -75 0
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Maybe one day, this is specific to L4D/2 and I doubt something that would be popular/required.
Quote:
Originally Posted by canadianjeff
i'm confused can this plugin ACTUALLY get/set all entity properties?????
I tried with stripper_dump command but it did not dump "player" entity or its properties
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Stripper:Source shows the maps key/values entity properties. The ones this plugin can modify are the netprops and datamaps of entities. Use/search for sm_dump_netprops and sm_dump_datamaps.
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