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joropito
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Join Date: Mar 2009
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Old 03-01-2012 , 08:40   Re: Module: BMOD - Extended Physics Module
Reply With Quote #67

Quote:
Originally Posted by urban_ninja View Post
I thought bmod_object_add() adds entities to both worlds. Just to make sure I'm understanding you correctly. bmod_object_add() only adds to the bmod world and not the half-life world?
As you can see in the provided example by Backup, the entity es first created in engine and the added to bullet world

Quote:
new entity = create_entity("func_wall")
...
bmod_object_add(entity,BMOD_sphere,10.0,size)
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