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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 03-01-2012 , 04:29   Re: Module: BMOD - Extended Physics Module
Reply With Quote #66

Quote:
Originally Posted by Backup View Post
Seems like email subscription was broken for a while, because i didn't get any notifications. I thought this topic was dead, but you're having nice discussions here. Anyway i'm glad that most questions were answered.
About lags - you can try to define different BMOD_FPS (60 atm) and BMOD_MAX_STEPS (10 atm) and recompile source code. I'm going to replace these static definitions with cvars or natives in next version.

That would be awesome. This is why I requested access to all the functions the bullet engine offers. This will end up being one hell of a module.
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Back, will come around when I have time.
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