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urban_ninja
Senior Member
Join Date: Feb 2009
Old 02-29-2012 , 22:30   Re: Module: BMOD - Extended Physics Module
Reply With Quote #65

Quote:
Originally Posted by joropito View Post
Just take an existing entity and do a bmod_object_add() with that entity.
I thought bmod_object_add() adds entities to both worlds. Just to make sure I'm understanding you correctly. bmod_object_add() only adds to the bmod world and not the half-life world?
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Last edited by urban_ninja; 02-29-2012 at 23:30.
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