View Single Post
chatyak
Senior Member
Join Date: Aug 2011
Old 02-01-2012 , 21:34   Re: [L4D2] Anti-Runner System
Reply With Quote #98

Quote:
Originally Posted by Marcus101RR View Post
That is cause a timer needs to be done before the first round in order to prevent all loading clients to screw up the event call.
I don't know how to do that.
chatyak is offline