Quote:
Originally Posted by Alucard^
But grimvh2, isn't better if you use Killer != Victim instead of checking if user is alive using a native? i know is not a big deal but well...
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I think in some cases where the player kills him self, the killer and victim doesnt always return the same, I'm not sure but I guess in some cases with func_doors, trigger_hurt, drown, ... Anyway its not such big deal.
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