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Weapon Model Replacement
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
08-28-2006 , 17:40 Re: Weapon Model + Sound replacement
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I quick added w_ models.
*While adding this i realized there is a way to make this plugin more efficient (not that it isn't already really efficient).
*Also noticed that on maps like aim_map where guns start on floor, the w_ models will remain the same, I'll do a simple check on newrounds to change the models of the spawned guns already in the map.
I'll add a newer version in a while.
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