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Originally Posted by gladius
I really need model and hitbox rotation, I can't figure it out. It's kinda tricky for me. I have a box and need to rotate it like being sloped.
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thanks for bumping this, would've never found it otherwise, this is great stuff
basically you have to edit your model for this to work, either by changing some bits with HEX or just recompile model with a flag, see older posts for explanation
also entity needs to be SOLID_BBOX for it to work, and large size initially
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