After a nearly one-month break, version
2.4.0 was released:
- [Major] Implement a new automation script to allow easy skins customization - #98.
- Merge default CS:GO models with skin models - #98.
- Reduce default number of skins - #98.
- Add csgo_skins_path and csgo_default_skins natives - ##98.
- Fix crash issue on molotov extinguishing - #96 (thanks @talnaim2323).
- Improve stability of plugins with pdata access.
The changes are mainly a response to suggestions about reducing the size of the model pack that a new player has to download when entering the server.
The addition and removal of skins have also been greatly simplified - including those that do not use submodels, which gives full freedom.
To significantly reduce the time of making changes in the skins, the csgo_skins.ini generator has been added to the new model compiler script.
Skin
management instruction also includes the aspect of changing skin gloves.