Quote:
Originally Posted by GoD-Tony
It looks like SDKHook_WeaponDrop is returning values over the max. Not sure why it would be doing that though.
From r83:
Maybe psychonic will have to look into this.
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I'd be very interested in seeing what index it was giving as well as the classname of the entity at that index if it is valid.
I will add some debug code in a bit to log if it's out of the expected range. Also will add a check so that it will not err in the meantime.