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Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 08-28-2018 , 08:43   Re: [L4D/L4D2] Anti-Rush System
Reply With Quote #33

Instead of blocking the path during pre-game, why not just freeze all players in place on the first map of campaigns, and just lock them into the safe area during all other maps?
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