Thread: Pain Shock Free
View Single Post
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-03-2011 , 03:14   Re: Pain Shock Free
Reply With Quote #32

To see better :

Code:
[...]             if( ShouldDoLargeFlinch( m_LastHitGroup, iAttackerWeaponId ) )             {                 if( pev->velocity.Length() < 300 )                 {                     pev->velocity = pev->velocity + ( pev->origin - pAttacker->pev->origin ).Normalize() * 170;                     m_flPainShock = 0.65;                 }                 iAnim = PLAYER_LARGE_FLINCH;             }             else             {                 m_flPainShock = 0.50;                 m_fKilledByHeadshot = FALSE;                 if( m_LastHitGroup == HITGROUP_HEAD && flDamage > 60 )                 {                     m_fKilledByHeadshot = TRUE;                 }                 else if( flDamage <= 20 )                 {                     m_fKilledByHeadshot = FALSE;                 }                 iAnim = PLAYER_SMALL_FLINCH;             }             SetAnimation( iAnim );         } [...]
__________________
Arkshine is offline