here's a temporary fix for this hero (AMXX ONLY) o.O... it was pretty messy code, had compiler errors and i dunno why he used his global variables the way he did o.O so... hehe i'll work on it later, but for now this will have to do as a temp fix o.O... (note, i don't have a comp that have cstrike stuff installed, so cannot test, but i think it should work try it
)
Bugs still need to fix:
- seconds it takes to activate projectile
and yes... i dunno where the hell i digged this one out of the forum lol...