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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 10-20-2019 , 00:34   Re: [tf2] hook when physics objects collide?
Reply With Quote #6

You can try to use this

https://developer.valvesoftware.com/...lisionProperty
CCollisionProperty::SetSurroundingBoundsType( SurroundingBoundsType_t, Vector const*, Vector const*)

or this

https://developer.valvesoftware.com/wiki/Bounding_box
UTIL_SetSize() or CBaseEntity::SetSize()
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