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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 05-14-2016 , 09:20   Re: [L4D/L4D2] Anti-Rush System
Reply With Quote #26

Hmm, I just had a temporary idea. I will teleport all infected players just few distances away from the path blockers. What Versus server do you host? Normal 4vs4 or extended 4+vs4+?
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