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Originally Posted by GoRRageBoy
As said in this thread within the last few pages, only stock weapon models will be visible to everyone, so you can use any of the stock weapons (from ID 0, aka the Scout's Bat, all the way to ID 30...I think, which is the Spy's Invis Watch).
Any other weapons after the Spy's stock Invis Watch won't be visible.
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And only visible on the class that uses it.
Quote:
Couldn't you do some sort of system similar to the Valve weapons thing, but make it cover every possible ID so that if the CVAR is set to 1, anyone who uses sm_gimme on any ID won't be able to give themselves a weapon?
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Probably.
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Ahhh, so basically you could do "sm_resetex @me <slot>", without any index? Cool.
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No, you can either do sm_resetex <target> for resetting all a client's weapons, sm_resetex <target> "slot" <slotnumber> for resetting slot, or
sm_resetex <target> "index" <index> for resetting an index. The words slot and index don't need quotes.
I'm still trying to perfect that system, but it seems to be working ok for what it's got in it right now.
I can try the steamid and menu stuff.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.
All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You
will be fed to javalia otherwise.
Psyduck likes replays.