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Smoke Grenade Features (anti 16bit)
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[Godmin] Gonzo
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Join Date: Jul 2004
Location: Godmins World
11-04-2009 , 20:01 Re: Smoke Grenade Features (anti 16bit)
#
80
Quote:
Originally Posted by
MPNumB
I know. 1.3 version has some protections related to that. If I could I would just upload the *.amxx but I cant, so sry... But what you see now in the plugin is the best what I can do to protect information of what sprite(s) it is using.
How about
force_unmodified()
?
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