Thread: NCRPG
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Rabb1t
Junior Member
Join Date: Nov 2016
Location: Russian Federation
Old 06-05-2020 , 08:06   NCRPG
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This mod was developed by @SenatoR and was in private for a long time, but now he wanted to put the mod in public so that the mod could be developed using the HLmod & AM community.

Currently i'll support and developed mod.


How is the mod different from others? With its structure, modularity (stone in the direction of thcrpg), the mod has great potential.

Mod took an example from War3Source, which was written by programmers, not scripters.


Main buns:
  • Autogeneration of configs (both for the kernel and for the modules).
  • Simplicity and flexibility of use.
  • A fairly large number of written skills and add-ons are already included.
  • Unlike smrpg and thcrpg, it has a much more modular structure.
  • Ample opportunities in working with the API.


Skills:
  • Adrenalin
  • Damage
  • Speed
  • Gravity
  • Long jump
  • Engineer
  • Air master
  • Clone
  • An eagle eye
  • Explosion
  • Fire Shock
  • Frosty gun
  • Frost nade
  • Ghoul
  • Health
  • Medic
  • Mirror
  • Parasite
  • HP Regeneration
  • Armor Regeneration
  • Respawn
  • Spy
  • Tesla
  • A vampire
  • Ice strike
  • Inhumanity
  • Teleport
  • Attack speed
  • Evasion
  • Repulsive cartridges
  • Fall without damage
  • Several immunities

Of the already implemented add-ons and modules, there are:
  • The effect of a long jump.
  • Effect when hit by a player (required skill damage).
  • Clan Bonus.
  • Cleaning the base once every N days.
  • Comfortable thin.
  • VIP addon (for VIP from R1KO)
  • Dissolution of the killed player.

However, this is not all, you can add a bunch of everything if you wish and make the mod "for yourself".

Commands: rpg,war3menu,rpgtop,rules,rpgrank



Upload files.
Required write nc_rpg to database.cfg.



GitHub - any issue, forks, etc.
Attached Files
File Type: 7z NCRPG Release.7z (2.13 MB, 664 views)
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Last edited by Rabb1t; 06-05-2020 at 08:19.
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