Code:
#include <sourcemod>
public Plugin myinfo = {
name = "Hide name change",
author = "JoinedSenses",
description = "Hides name changes",
version = "1.0.0",
url = ""
};
public void OnPluginStart() {
HookUserMessage(GetUserMessageId("SayText2"), UserMessageHook, true);
}
public Action UserMessageHook(UserMsg msg_hd, BfRead bf, const int[] players, int playersNum, bool reliable, bool init) {
char sMessage[96];
bf.ReadString(sMessage, sizeof(sMessage));
bf.ReadString(sMessage, sizeof(sMessage));
if (StrContains(sMessage, "Name_Change") != -1) {
return Plugin_Handled;
}
return Plugin_Continue;
}