You are using the wrong entity, should use prop_door_rotating.
Example (this adds a door at c1m1_hotel):
PHP Code:
add:
{
"targetname" "mart_new_door_saferoom_start"
"origin" "392 5608 2848"
"opendir" "0"
"angles" "0 0 0"
"classname" "prop_door_rotating"
"skin" "0"
"disableshadows" "1"
"distance" "90"
"fademindist" "-1"
"fadescale" "1"
"hardware" "1"
"model" "models/props_downtown/metal_door_112.mdl"
"rendercolor" "122 151 158"
"renderamt" "255"
"returndelay" "-1"
"spawnflags" "8192"
"speed" "330"
;glow to check
"glowenabled" "1"
"glowcolor" "0 255 0"
"glowstate" "3"
}