View Single Post
Author Message
Honor
Junior Member
Join Date: Aug 2010
Old 08-24-2010 , 18:53   /Server Does nothing.
Reply With Quote #1

When I typ /server ingame there happens nothing.

I did this :

Added in plugins.ini
xredirect.amxx
xredirect-beta.amxx

added in scripting
xredirect.sma
xredirect-beta.sma

added in Include
xredirect.inc

Serverlist.ini in configs :

[Public Server | Push The Limit `]
addres=84.192.100.104
port=27014

[Base Building | Push The Limit `]
addres=84.192.100.104
port=27013

[CW Server | Push The Limit `]
addres=84.192.100.104
port=27012
password= (Dont gonna say)


This is in amxx.cfg

Code:
// //--------- xREDIRECT ---------\

// -=[ Enable/disable xREDIRECT ]=-
// Control whether the plug-in is active or inactive.
// 0 - Deactivate functionality of this plugin.
// 1 - Activate functionality of this plugin.
//
// Default value: 0
redirect_active 1

// -=[ Automatic redirection ]=-
// Control the automatic redirection (forwarding) features of the plugin.
// 0 - No automatic redirections are being done.
// 1 - When the server is full redirect all non-admin players to a random server from the server list.
// 2 - When the server is full redirect all non-admin players to the next server in the server list.
// 3 - Always redirect all non-admin players to a random server from the server list.
// 4 - Always redirect all non-admin players to the next server in the server list.
// 5 - Always redirect all players (including admins) to a random server from the server list.
// 6 - Always redirect all players (including admins) to the next server in the server list.
//
// Default value: 0
redirect_auto 0

// -=[ Server menu ]=-
// Control the manual redirection (= menu) features of the plugin.
// 0 - Disable the redirection menu.
// 1 - Selecting a server in main menu directly redirects there (if possible).
// 2 - Selecting a server only brings up a sub-menu for the server if redirection isn't possible. This way the user can read the reason why redirection is impossible at the moment and also select to enqueue himself.
// 3 - Selecting a server always brings up a sub-menu for the server.
//
// Default value: 0
redirect_manual 1

// -=[ Chat Advertisements ]=-
// Advertise the availability of the /server command in the chat area every redirect_advertise seconds.
// 0 - Disable advertisement of the /server command.
// <any number> - Set the period for advertisements. E.g. if this is set to 70 the chat advertisement will appear every 70 seconds.
//
// Default value: 70
redirect_advertise 60

// -=[ Redirection following ]=-
// Players can say /follow in chat to follow the last user that was redirected to the same server. If enabled, this command is also advertised in chat area every time someone was redirected.
// 0 - Disable the /follow command.
// 1 - Enable the /follow command, so that players can use this feature. This command is also advertised in chat area every time someone was redirected.
//
// Default value: 0
redirect_follow 1

// -=[ Show messages ]=-
// Control whether redirection activities are shown to players in chat area.
// 0 - Don't show redirection activitities.
// 1 - Show redirection activitities.
//
// Default value: 1
redirect_show 1

// -=[ Check method ]=-
// Define the method that is used to check the status of other servers from the server list.
// 0 - Don't check other servers, hence don't send any status queries to them.
// 1 - Only send pings to other servers to determine whether a server is online.
// 2 - Query all servers for the current players, maximum players and current map.
//
// Default value: 0
redirect_check_method 2

// -=[ Admin slots ]=-
// Control whether admins have priority over normal players.
// 0 - Treat admins like normal players.
// 1 - Send normal players to a different server when the server is full and an admin connects.
//
// Default value: 0
redirect_adminslots 0

// -=[ External server address ]=-
// Only set this when server detection fails or using DNS addresses in server list, otherwise leave unset ("Autodetect").
// "" - Try to automatically detect the server address.
// <any string> - Set this to a string containing the server address in the format Address:Port. Address can be an IP or a DNS name.
//
// Default value: ""
redirect_external_address ""

// -=[ Retry/Enqueing ]=-
// Control wheter players can say /retry in chat to queue themselves for redirection back to the server they were redirected from or queue for any other server using the menu.
// 0 - Players can't use /retry or enqueue/dequeue themselves using the menu.
// 1 - Players can use /retry or enqueue/dequeue themselves using the menu.
//
// Default value: 0
redirect_retry 1

// -=[ Hide offline servers ]=-
// Control whether servers that are down are hidden from the menu and/or announcements.
// 0 - Don't hide offline servers. They have the text "(Down)" added to their info in the menu/announcements.
// 1 - Hide offline servers from the menu but not from announcements.
// 2 - Hide offline servers from announcements but not from the menu.
// <any number> - Hide offline servers from both the menu and announcements.
//
// Default value: 0
redirect_hidedown 0

// -=[ Local slots ]=-
// Control whether local (LAN) players have priority over normal players.
// 0 - Treat local players like normal players.
// 1 - Send normal players to a different server when the server is full and a local player connects.
//
// Default value: 0
redirect_localslots 0

// -=[ Count bots ]=-
// Control whether bots are counted as normal players.
// 0 - Don't count bots as normal players. Might not work for all target servers, as some mods (e.g. NS) don't report the bot count correctly.
// 1 - Bots are counted as normal players.
//
// Default value: 1
redirect_countbots 1

// -=[ Menu categories ]=-
// Control whether the server menu can be grouped by categories using the category= attribute in the server list.
// 0 - Don't group server menu by categories.
// 1 - Group the server menu by categories and force the user to always select a category first.
// 2 - Group the server menu by categories and additionally offer the possbility to show all servers at once.
//
// Default value: 0
redirect_categories 0

// -=[ HUD announcements ]=-
// Control whether and how the servers are announced in the HUD. If possible, the servers are announced including their current status (players and map).
// 0 - Don't announce servers in HUD.
// <any number> - Announce the servers in an interval of seconds as set here.
//
// Default value: 0
redirect_announce 180

// -=[ Announcements mode ]=-
// Control for which group of players the announcements are shown.
// 1 - Display announcements for alive players only.
// 2 - Display announcements for dead players (=spectators) only.
// 3 - Display announcements for both dead and alive players.
//
// Default value: 3
redirect_announce_mode 3

// -=[ Announcements (alive) X ]=-
// Define the screen position of the announcements on the X axis for alive players.
// <any float> - The screen position of the announcements on the X axis for alive players.
//
// Default value: -1.0
redirect_announce_alivepos_x -1.0

// -=[ Announcements (alive) Y ]=-
// Define the screen position of the announcements on the Y axis for alive players.
// <any float> - The screen position of the announcements on the Y axis for alive players.
//
// Default value: 0.01
redirect_announce_alivepos_y 0.01

// -=[ Announcements (dead) X ]=-
// Define the screen position of the announcements on the X axis for dead players.
// <any float> - The screen position of the announcements on the X axis for dead players.
//
// Default value: -1.0
redirect_announce_deadpos_x -1.0

// -=[ Announcements (dead) Y ]=-
// Define the screen position of the announcements on the X axis for dead players.
// <any float> - The screen position of the announcements on the Y axis for dead players.
//
// Default value: 0.35
redirect_announce_deadpos_y 0.35

// -=[ Maximum admins ]=-
// The maximum number of admins that have automatic redirection immunity at the same time.
// 0 - The number of admins is not limited.
// <any number> - The maximum number of admins is limited. Should be a value between 1 and 32.
//
// Default value: 0
redirect_maxadmins 0

// \--------- xREDIRECT ---------/
I added this in all 3 servers (everything i said above.)

If you need more information just say please.
Honor is offline