Quote:
Originally Posted by apocalyptic
modify emitsoundany.inc, replace name with sample, then everything will be good.
remember: source engine may not support wav sounds, you can use mp3 sounds.
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I've already modified it, I just wanted to wait to get any other bugs out of the way before replacing the version in the first post with it... but as I said, I can (and have) compiled plugins using SM 1.7 with it and haven't run into a problem with PrecacheSoundAny. EmitSoundAnyToClient, EmitSoundAnyToAll, and EmitSoundAny.
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