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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 10-31-2013 , 10:20   Re: [TF2] Prop Hunt Redux (v3.0.0 beta 3, 2013-10-14)
Reply With Quote #41

Quote:
Originally Posted by Mike_BoG View Post
I may also add that we're running class restrictions, that might have something to do with it.
Hmm... that's possible.

Actually, I think I've seen this on your server before even on PropHunt 1.9.3.

I suppose I could change when it tries to remove the player's custom model, such as have it do so at the end of the round instead of the start of the following round and see if that fixes the problem...

Edit: Try this version.

Edit 2: No, I spotted an error in that version... need to rework it a bit.

Edit 3: OK, this time it should really work... I've basically changed it so PH is now always responsible for switching player teams, whereas it was only responsible for it if one team killed everyone on the other team before. Let me know immediately if you see issues with this version.
Attached Files
File Type: sp Get Plugin or Get Source (prophunt.sp - 115 views - 93.1 KB)
File Type: smx prophunt.smx (42.0 KB, 128 views)
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Last edited by Powerlord; 10-31-2013 at 10:42.
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