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Originally Posted by SOBgaming
Yep I've been there.
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Why didn't you post this there, then?
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how can it be efficient in CS:GO with so many new hacks?
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SMAC is server-side. From what I understand, hack development is mostly to outpace VAC and changes to the game itself on the client's end of things. Even though there might be multiple aimbot hacks out there, they are all still aimbot hacks, with only a few differences noticeable on the server's end. Speedhacks are still speedhacks. Wallhacks are still wallhacks. Autotriggers are still autotriggers. Etc.
That's my understanding of it, anyway. :\
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