View Single Post
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 10-27-2020 , 13:42   Re: [L4D1 & L4D2] Weapon Auto Fire [v1.0.2 | 26-October-2020]
Reply With Quote #6

Why do you count frames?

You should be using gametime instead of frames(tick) for auto fire, this will make it not dependent on a being a fixed tickrate.
__________________
Connect
My Plugins: KlickME
[My GitHub]

Commission me for L4D
Lux is offline