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Colored Smokenades
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CuLLi
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Join Date: Apr 2009
Location: Romania (piratebay) Counter-Strike: Non-steam Leave Date: Apr 2020
06-15-2009 , 11:01 Re: Colored Smokenades
#
7
xpaw:
where to edit the sprite time?
i edited this
Quote:
entity_set_float( iEntity, EV_FL_nextthink, get_gametime( ) +
21.0
);
but it affects only the SG model on ground.
Last edited by CuLLi; 06-15-2009 at
11:04
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