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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-03-2019 , 19:16   Re: Dealing with accelerator
Reply With Quote #10

You're running out of available entities - you can probably ignore the stack (it's GiveNamedItem creating a weapon entity) as it's just what is finally pushing it over the limit.

Quote:
ED_Alloc: no free edicts
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