Quote:
Originally Posted by BehaartesEtwas
Code:
"hi" {
"files" { // random sound
"1" "misc/hi.mp3"
"2" "misc/hy.mp3"
"3" "misc/servus.wav"
"4" "misc/tach.mp3"
}
You have two "{" but only one "}".
Though this should not crash the server. But if the server crashes after the sound has been played I suppose it is something else, because the plugin is not active shortly after a connect sound has been played. The plugin hooks the player_activate event and creates only a single timer (5 secs) to play the sound. If the sound starts playing (and maybe the center text and/or chat messages have been displayed) the plugin does not do anything anymore related to the player_activate...
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I had that missing } too, but i can confirm that this does not cause any server crash. That sound section was simply not working.
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