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SMAC with L4D2....
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raecher
Junior Member
Join Date: Aug 2011
10-01-2011 , 08:33 Re: SMAC with L4D2....
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maybe not for l4d2 @all... only when confogl is active the problem occures... for a temporary fix use maybe "l4d_ready_enabled" for deactivate?!
hopefully they will modify the function to get ammunition....
thx anyway
raecher
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