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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 06-06-2013 , 18:01   Re: [TF2] PropHunt 1.93
Reply With Quote #1012

Quote:
Originally Posted by friagram View Post
If you are trying to rename an existing ent, just dispatchkeyvalue, it will work for m_iName, i do it to players all the time to parent crap to them.

But if you are trying to edit it as it is spawning, you have to wait, so just use a 0.0 timer, or like you said, try post.
I was under the impression that DispatchKeyValue doesn't work after an entity has been created. I believe bl4nk has said such in another thread.

Anyway, I'll be doing some testing later tonight.
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