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Set player view to specified trigger_camera ent?
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kww
Senior Member
Join Date: Feb 2021
Location: Russia
06-10-2021 , 09:07 Re: Set player view to specified trigger_camera ent?
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5
Quote:
Originally Posted by
redivcram
Server prints the log message. Cam's index happens to be 51 currently.
you can try this, but i think it will behave the same
Code:
native attach_view(iIndex, iTargetIndex);
Last edited by kww; 06-10-2021 at
09:08
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