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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 02-08-2019 , 13:39   Re: Anyone thinking on to write a new zr mod?
Reply With Quote #5

Quote:
Originally Posted by PeEzZ View Post
- Becouse to make the plugin correcty working, we need 118615 fix plugins.
not really probably only need like a few NOT 118615 fixes

Quote:
Originally Posted by PeEzZ View Post
- Becouse it's CSGO, and there is needed some changes in the system of ZR, like making the molotov ignite instead of the heg(i created a plugin for this myself), etc.
that's down to operator's preference

Quote:
Originally Posted by PeEzZ View Post
- Almost every update make breaks in zr.
most of the time update broke sourcemod NOT zr

Quote:
Originally Posted by PeEzZ View Post
- Also there is bugs in the code from the beginning.
where?

Quote:
Originally Posted by PeEzZ View Post
- What will happend if the csgo will be updated to Source2?
who knows and that depends if sourcemod works on source 2 or not
rewriting zr won't help if sourcemod does not work
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