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selax
AlliedModders Donor
Join Date: Apr 2008
Location: Moscow
Old 04-29-2010 , 16:07   [CS:S/CS:GO] Deathrun
Reply With Quote #1

Description
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Players must overcome all the traps and choose the ending, in which he will fight the choosens. Choosens must not allow players to pass map for that they have the ability to activate the trap. In case of failure, the choosens have to try to kill the players on the ending.

Supported Games
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  • Counter-Strike: Source (I recommend 1.x branch)
  • Counter-Strike: Global offensive (Work only in 2.x branch)

Links
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Features
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  • Score Bonuses. Gravitation, speed, health, color, model change, glow effect (smooth invisible to visible and visible to invisible change). Bonuses fully configurable.
  • Auto-Force. Automatic force player on join and when he change command.
  • Terrorist randomization. Automatic random terrorist selection every round. Fully configurable.
  • Auto-ban terrorist on disconnect. If terrorist disconnected he banned. Not ban if kick, timeout, etc. Full SourceBans support.
  • Scouts. Giving scouts for players without ammo. Fully configurable.
  • Save scores. Save scores if restart, etc.
  • Frag for win. If terrorist win he take a frag. If want you can enable for ct's.
  • Auto respawn. In default disabled. Respawn after X seconds after round start.
  • Auto round end. Round ended if time is 0:00 (Fixing).
  • Antisuicide for terrorist, multilang, fully configurable, and many other features.


Good plugins for deathrun
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Commands and Cvars
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Quote:
  • sm_deathrun_enabled. Enable or disable Deathrun Manager; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_autoforce. Enable or disable auto force players; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_antisuicide. Enable or disable antisuicide for terrorists; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_randomizing. Enable or disable randomizing players; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_randplayers. Number of randomizing players; default - 0.
  • sm_deathrun_randplayersteam. Randomizing players from team; 0 - all, 2 - terrorists, 3 - couter-terrorists; default - 3.
  • sm_deathrun_scouts. Enable or disable scouts module; 0 - disabled, 1 - enabled
  • sm_deathrun_scteam. Which team can get scouts?; 0 - all, 2 - terrorists, 3 - couter-terrorists
  • sm_deathrun_snum. Max scouts in round for all players; 0 - unlimited.
  • sm_deathrun_smax. Max scouts in round per player; 0 - unlimited.
  • sm_deathrun_fixfrags. Enable or disable frag fixing on death; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses. Enable or disable bonuses; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_speed. Enable or disable bonus speed; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_gravity. Enable or disable bonus gravity; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_health. Enable or disable bonus health; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_model. Enable or disable bonus model; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_glow. Enable or disable bonus glow; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_bonuses_color. Enable or disable bonus color; 0 - disabled, 1 - enabled; default - 1.
  • sm_deathrun_savescores. Enable or disable save scores; 0 - disabled, 1 - enabled.
  • sm_deathrun_autoban. Enable or disable auto banning terrorist for disconnect; 0 - disabled, 1 - enabled.
  • sm_deathrun_autoban_time. Time for ban terrorist, in minutes; 0 - permanent.
Quote:
  • scout (in console), !scout and /scout (in chat). After write this command you get a scout withoit ammo.

Requirements
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Attached Files
File Type: zip deathrun-1.7.2.zip (43.1 KB, 18745 views)
File Type: zip deathrun-2.0.dev11.zip (47.9 KB, 19387 views)
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Last edited by selax; 05-15-2019 at 14:41.
selax is offline